AI Insights · Timothy · January 2023
Top 5 2D Anime Games on Android in Austria - Q4 2022
Explore the performance of the top 5 2D anime games on Android in Austria during Q4 2022, including trends in revenue, downloads, and active users.
In the fourth quarter of 2022, the top 5 2D anime games on Android in Austria showcased varied performance metrics. Here’s a closer look at the trends in weekly revenue, downloads, and active users for each app.
Hero Wars: Alliance from NEXTERS GLOBAL LTD showed a steady increase in weekly revenue, peaking at approximately $11.2K in the last week of October. Weekly downloads experienced significant growth towards the end of the quarter, reaching 1.9K in the final week of December. Active users also saw a notable rise, from 3K in late October to over 6K by the end of December.
AFK Arena by LilithGames had a consistent weekly revenue, fluctuating between $5.9K and $10.2K throughout the quarter. Downloads remained relatively low, with a peak of 171 in late September and a slight increase to 57 by the end of December. Active users showed a declining trend, decreasing from 2.6K in late September to around 1.8K by the end of the year.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. saw a significant spike in revenue, culminating in $16.4K in the final week of December. Downloads were modest, with a maximum of 263 in early October. Active users remained stable, averaging around 2K throughout the quarter.
ONE PIECE TREASURE CRUISE-RPG, also from Bandai Namco Entertainment Inc., experienced a dramatic increase in revenue, particularly in the last week of December, reaching $12.4K. Weekly downloads peaked at 75 in the same period. Active users stayed relatively stable, fluctuating around the 800 mark.
Azur Lane by Yostar Limited saw a steady increase in revenue towards the end of the quarter, peaking at $5.8K in the last week of December. Downloads remained low but saw a slight increase to 80 in the final week of the year. Active users showed minor fluctuations, averaging around 260 throughout the quarter.
These insights, derived from Sensor Tower data, reflect the dynamic nature of the mobile gaming market in Austria. For more detailed analytics, visit Sensor Tower.